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3do_vol_tram_wheel.3do
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Text File
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1999-11-15
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6KB
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160 lines
# MODEL 'vol_tram_wheel.3do' created from 'D:\J3DArt\the laboratory\vol_tram_wheel.vlec in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0:vol_tram_car_plate.MAT
1:vol_tram_car_wheel.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.026929
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.025000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME TRAM_WHEEL
RADIUS 0.026929
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 16
# num: x: y: z: i:
0: -0.010000 0.025000 0.000000 0.000000 0.000000 0.000000 1.000000
1: -0.010000 0.017680 0.017680 0.000000 0.000000 0.000000 1.000000
2: -0.010000 0.000000 0.025000 0.000000 0.000000 0.000000 1.000000
3: -0.010000 -0.017680 0.017680 0.000000 0.000000 0.000000 1.000000
4: -0.010000 -0.025000 0.000000 0.000000 0.000000 0.000000 1.000000
5: -0.010000 -0.017680 -0.017680 0.000000 0.000000 0.000000 1.000000
6: -0.010000 0.000000 -0.025000 0.000000 0.000000 0.000000 1.000000
7: -0.010000 0.017680 -0.017680 0.000000 0.000000 0.000000 1.000000
8: 0.010000 0.025000 0.000000 0.000000 0.000000 0.000000 1.000000
9: 0.010000 0.017680 0.017680 0.000000 0.000000 0.000000 1.000000
10: 0.010000 0.000000 0.025000 0.000000 0.000000 0.000000 1.000000
11: 0.010000 -0.017680 0.017680 0.000000 0.000000 0.000000 1.000000
12: 0.010000 -0.025000 0.000000 0.000000 0.000000 0.000000 1.000000
13: 0.010000 -0.017680 -0.017680 0.000000 0.000000 0.000000 1.000000
14: 0.010000 0.000000 -0.025000 0.000000 0.000000 0.000000 1.000000
15: 0.010000 0.017680 -0.017680 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 26
0: 6.000000 -0.500000
1: 7.000000 -0.500000
2: 7.000000 -1.000000
3: 6.000000 -1.000000
4: 8.000000 -0.500000
5: 8.000000 -1.000000
6: 0.000000 -0.500000
7: 1.000000 -0.500000
8: 1.000000 -1.000000
9: 0.000000 -1.000000
10: 2.000000 -0.500000
11: 2.000000 -1.000000
12: 3.000000 -0.500000
13: 3.000000 -1.000000
14: 4.000000 -0.500000
15: 4.000000 -1.000000
16: 5.000000 -0.500000
17: 5.000000 -1.000000
18: 0.153400 -0.153400
19: 0.846600 -0.153400
20: 0.500000 -0.009800
21: 0.009800 -0.500000
22: 0.153400 -0.846600
23: 0.500000 -0.990200
24: 0.846600 -0.846600
25: 0.990200 -0.500000
VERTEX NORMALS
# num: x: y: z:
0: -0.475939 0.879478 0.000000
1: -0.475987 0.621867 0.621867
2: -0.475939 0.000000 0.879478
3: -0.475987 -0.621867 0.621867
4: -0.475939 -0.879478 0.000000
5: -0.475987 -0.621867 -0.621867
6: -0.475939 0.000000 -0.879478
7: -0.475987 0.621867 -0.621867
8: 0.475939 0.879478 0.000000
9: 0.475987 0.621867 0.621867
10: 0.475939 0.000000 0.879478
11: 0.475987 -0.621867 0.621867
12: 0.475939 -0.879478 0.000000
13: 0.475987 -0.621867 -0.621867
14: 0.475939 0.000000 -0.879478
15: 0.475987 0.621867 -0.621867
FACES 10
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 0 1, 1 9, 2 8, 3
1: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 1, 1 2, 4 10, 5 9, 2
2: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 2, 6 3, 7 11, 8 10, 9
3: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 3, 7 4, 10 12, 11 11, 8
4: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 4, 10 5, 12 13, 13 12, 11
5: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 5, 12 6, 14 14, 15 13, 13
6: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 6, 14 7, 16 15, 17 14, 15
7: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 7, 16 0, 0 8, 3 15, 17
8: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 8 5, 18 4, 21 3, 22 2, 23 1, 24 0, 25 7, 19 6, 20
9: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 8 13, 18 14, 20 15, 19 8, 25 9, 24 10, 23 11, 22 12, 21
FACE NORMALS
# num: x: y: z:
0: 0.000000 0.923940 0.382536
1: 0.000000 0.382536 0.923940
2: 0.000000 -0.382536 0.923940
3: 0.000000 -0.923940 0.382536
4: 0.000000 -0.923940 -0.382536
5: 0.000000 -0.382536 -0.923940
6: 0.000000 0.382536 -0.923940
7: 0.000000 0.923940 -0.382536
8: -1.000000 0.000000 0.000000
9: 1.000000 0.000000 0.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 2
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 -1 -1 1 -1 1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 VLEC_NULL
1: 0x0000 0x00001 0 0 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 TRAM_WHEEL